Rock paper scissors 3d screensaver

Author: h | 2025-04-24

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Rock, Paper, Scissors 3D Screensaver 1.0. Rock, Paper, Scissors 3D Screensaver - 3D Hands float around playing Rock, Paper, Scissors.

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Rock, Paper, Scissors 3D Screensaver 1.0

Of the ResultOur Python script will output the results of the game to the Terminal window. However, before we can output anything, we first need to set the message that the user will see at the end of the game. When we determine which player won the game, we’ll set the final results output message as well. SET result_msg TO ""IF user_input = computer_input THEN SET result_msg TO "We both chose {rock/paper/scissors}. It's a tie!"ELSE IF user_input = ROCK THEN IF computer_input = PAPER THEN SET result_msg TO "Paper covers Rock. I win!" ELSE IF computer_input = SCISSORS THEN SET result_msg TO "Rock crushes Scissors. You win!" END IFELSE IF user_input = PAPER THEN IF computer_input = ROCK THEN SET result_msg TO "Paper covers Rock. You win!" ELSE IF computer_input = SCISSORS THEN SET result_msg TO "Scissors cuts Paper. I win!" END IFELSE IF user_input = SCISSORS THEN IF computer_input = PAPER THEN SET result_msg TO "Scissors cuts Paper. You win!" ELSE IF computer_input = ROCK THEN SET result_msg TO "Rock crushes Scissors. I win!" END IFEND IFPRINT result_msg TO TERMINAL WINDOWTranslate Your Pseudocode into PythonNow, it’s time for the fun part. Writing out your logic in pseudocode comes with more benefits than just clean and optimized code. Once your logic is finalized, it’s incredibly easy to translate it into any programming language. While we’re using Python, you can just as easily translate it to PHP, Java, R, Perl, C#, or any other language of your choosing. Additionally, separating the logic design from the programming makes it easier to learn Python, since you can focus exclusively on Python.Python Modules You Need to ImportBefore you write any code, go through your pseudocode and see if any Python modules need to be installed and/or imported. For the Rock-Paper-Scissors game, you’ll need to Rock, Paper, Scissors 3D Screensaver 1.0. Rock, Paper, Scissors 3D Screensaver - 3D Hands float around playing Rock, Paper, Scissors. Computer wins the game, just set the user_is_victorious variable to False.if user_input == computer_input: result_msg = "We both chose {}. It's a tie!".format(msg_map[user_input])elif user_input == "r": if computer_input == "p": result_msg = "Paper covers Rock. I win!" user_is_victorious = False elif computer_input == "s": result_msg = "Rock crushes Scissors. You win!"elif user_input == "p": if computer_input == "r": result_msg = "Paper covers Rock. You win!" elif computer_input == "s": result_msg = "Scissors cuts Paper. I win!" user_is_victorious = Falseelif user_input == "s": if computer_input == "p": result_msg = "Scissors cuts Paper. You win!" elif computer_input == "r": result_msg = "Rock crushes Scissors. I win!" user_is_victorious = FalseRemove String Literals for Easier Readability and MaintenanceIn our initial version of the Rock-Paper-Scissors game, we used a lot of string literals. What is a string literal you ask? It’s any string used directly in the logic. While a single instance of a unique string literal is perfectly fine, string literals that are repeated throughout the Python script quickly become a nightmare to maintain. What happens if you have to change one of them? You have to go through the code and change every single one of them. If you miss one, your code will break.To remove them, initialize a constant at the beginning of the script that stores each repeated string literal. Then use that constant in the logic. In the Rock-Paper-Scissors game, the string literals "r", "p", and "s" are the repeat offenders. Let’s define a few constants for them at the beginning of the script.ROCK = "r"PAPER = "p"SCISSORS = "s"Then, just go through the logic of your script and replace every instance of "r" with ROCK. Anywhere you find "p", put PAPER in its place. Swap out every instance of "s" with SCISSORS. That way, if you ever need to

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User5100

Of the ResultOur Python script will output the results of the game to the Terminal window. However, before we can output anything, we first need to set the message that the user will see at the end of the game. When we determine which player won the game, we’ll set the final results output message as well. SET result_msg TO ""IF user_input = computer_input THEN SET result_msg TO "We both chose {rock/paper/scissors}. It's a tie!"ELSE IF user_input = ROCK THEN IF computer_input = PAPER THEN SET result_msg TO "Paper covers Rock. I win!" ELSE IF computer_input = SCISSORS THEN SET result_msg TO "Rock crushes Scissors. You win!" END IFELSE IF user_input = PAPER THEN IF computer_input = ROCK THEN SET result_msg TO "Paper covers Rock. You win!" ELSE IF computer_input = SCISSORS THEN SET result_msg TO "Scissors cuts Paper. I win!" END IFELSE IF user_input = SCISSORS THEN IF computer_input = PAPER THEN SET result_msg TO "Scissors cuts Paper. You win!" ELSE IF computer_input = ROCK THEN SET result_msg TO "Rock crushes Scissors. I win!" END IFEND IFPRINT result_msg TO TERMINAL WINDOWTranslate Your Pseudocode into PythonNow, it’s time for the fun part. Writing out your logic in pseudocode comes with more benefits than just clean and optimized code. Once your logic is finalized, it’s incredibly easy to translate it into any programming language. While we’re using Python, you can just as easily translate it to PHP, Java, R, Perl, C#, or any other language of your choosing. Additionally, separating the logic design from the programming makes it easier to learn Python, since you can focus exclusively on Python.Python Modules You Need to ImportBefore you write any code, go through your pseudocode and see if any Python modules need to be installed and/or imported. For the Rock-Paper-Scissors game, you’ll need to

2025-04-12
User9958

Computer wins the game, just set the user_is_victorious variable to False.if user_input == computer_input: result_msg = "We both chose {}. It's a tie!".format(msg_map[user_input])elif user_input == "r": if computer_input == "p": result_msg = "Paper covers Rock. I win!" user_is_victorious = False elif computer_input == "s": result_msg = "Rock crushes Scissors. You win!"elif user_input == "p": if computer_input == "r": result_msg = "Paper covers Rock. You win!" elif computer_input == "s": result_msg = "Scissors cuts Paper. I win!" user_is_victorious = Falseelif user_input == "s": if computer_input == "p": result_msg = "Scissors cuts Paper. You win!" elif computer_input == "r": result_msg = "Rock crushes Scissors. I win!" user_is_victorious = FalseRemove String Literals for Easier Readability and MaintenanceIn our initial version of the Rock-Paper-Scissors game, we used a lot of string literals. What is a string literal you ask? It’s any string used directly in the logic. While a single instance of a unique string literal is perfectly fine, string literals that are repeated throughout the Python script quickly become a nightmare to maintain. What happens if you have to change one of them? You have to go through the code and change every single one of them. If you miss one, your code will break.To remove them, initialize a constant at the beginning of the script that stores each repeated string literal. Then use that constant in the logic. In the Rock-Paper-Scissors game, the string literals "r", "p", and "s" are the repeat offenders. Let’s define a few constants for them at the beginning of the script.ROCK = "r"PAPER = "p"SCISSORS = "s"Then, just go through the logic of your script and replace every instance of "r" with ROCK. Anywhere you find "p", put PAPER in its place. Swap out every instance of "s" with SCISSORS. That way, if you ever need to

2025-03-25
User8947

Welcome to a tutorial on how to create a simple rock paper scissors game using pure Javascript. So you are interested to create a Javascript game, want to take one more step into game development, or maybe just do this for a school assignment. Well, it is actually not that difficult, and this guide will walk you through the exact steps to creating your perhaps first Javascript game. Read on!TABLE OF CONTENTSAll right, let us now get into more details on how this rock-paper-scissors game works.ROCK-PAPER-SCISSORS DEMOYOUR MOVECOMPUTER’S MOVEWin – 0 | Lose – 0 | Draw – 0PART 1) HTML GAME INTERFACErps.html YOUR MOVE COMPUTER'S MOVE Rock Paper Scissors Win - 0 | Lose - 0 | Draw - 0 This should be pretty straightforward once you trace through the HTML elements. Rock-paper-scissor image that the player has chosen. Rock-paper-scissor image that the computer has chosen. Chose rock-paper-scissor. Scoreboard.Also, take note that the selector and button are disabled. We will only enable these when everything is fully loaded.PART 2) PRELOAD IMAGESrps.js// (A) PRELOAD IMAGESload : () => { let loaded = 0; for (let i of ["game-rock.png", "game-paper.png", "game-scissors.png"]) { let img = new Image(); img.onload = () => { loaded++; if (loaded == 3) { rps.init(); } }; img.src = i; }},window.addEventListener("load", rps.load);rps.load() is the first thing that runs on window load. This is just a small technique to preload the rock, paper, scissor images before we proceed.PART 3) INITIALIZE GAMErps.js// (B) INIT GAMEeYou : null, // your

2025-04-06
User5788

CODE DOWNLOADClick here for the source code on GitHub gist, just click on “download zip” or do a git clone. I have released it under the MIT license, so feel free to build on top of it or use it in your own project.GAME RULESEh… This is a short section for those who do not know how to play the game or maybe have forgotten how rock, paper, scissors work.It is a simple game for 2 players.Each you and your competitor picks rock, paper, or scissors together at the same time.Scissors will beat paper but lose to rock.Paper will beat rock but loses to scissors.Rock will beat scissors but loses to paper.If you are interested in the serious history of this game – Check out Rock-Paper-Scissors on Wikipedia.COMPATIBILITY CHECKSArrow Functions – CanIUseTemplate Literals – CanIUseThis example will work on all modern “Grade A” browsers.LINKS & REFERENCESJavascript BlackJack – Code BoxxJavascript MineSweeper – Code BoxxJavascript Hangman – Code BoxxJavascript Quiz – Code BoxxJavascript Memory Game – Code BoxxJavascript Number Guessing Game – Code BoxxJavascript Tic-Tac-Toe – Code BoxxJavascript Rock Paper Scissors Game – Code BoxxTHE ENDThank you for reading, and we have come to the end of this guide. I hope that it has helped you to better understand Javascript, and if you want to share anything with this guide, please feel free to comment below. Good luck and happy coding!

2025-04-22

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