Star trek adventures pdf torrent
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DUM VITA EST SPES ESTWHILE THERE'S LIFE, THERE'S HOPEStar Trek Adventures - How to PlayThank you for showing interest in playing Star Trek Adventures! This guide is to help you get started so you can Boldly Go, and all that jazz. Below you will find quick guides on what is required to play, how to create a Roll20.net account, how to join a game on Roll20.net, and mini-guides on how to create a character, quick explanations of game mechanics and links to other useful references and resources to help you get the most out of your Star Trek Adventures gameplay.What is Required to PlayTo get started, you will require several things to play Star Trek Adventures:A Microphone and access to the UFP Teamspeak ServerA Roll20.net accountOwnership of the Star Trek Adventures Core Rule Book (Physical or PDF copy)If you don't own the game, you can participate in one game, for free to see if you like it.Star Trek Adventures, like any table-top roleplaying game, is a very social and interactive game, and as such, voice communication will be required to play. This will be facilitated through the UFP Teamspeak server. If you do not have access to the Teamspeak Server, ask for help here.The game will be played on the Roll20.net Virtual Tabletop System, and will require that all players sign up for a free account in order to play. How to create an account will be covered later in this guide.Ownership of the Core Rulebook, either physical or PDF, is required just as if you were playing Stellaris, WoW, or Star Trek Bridge Crew. In the event that UFP and Modiphius (STA's publisher) develop a relationship (contests, giveaways, etc), requiring ownership from players participating in UFP sponsored events would be integral to maintaining that relationship. You can purchase Star Trek Adventures through Modiphius' Offical Store (Physical or PDF), Amazon, DriveThru RPG (PDF), or through your Friendly Local Game Store. Purchasing the PDF version of the book is by far the cheapest option, often at a third of the cost of the Physical Copy.Creating a Roll20.net AccountIn order to play Star Trek Adventures, you need a Roll20.net account, which is free. To create an account, go to and click the large, pink "CREATE YOUR FREE ACCOUNT" button, fill out the registration form, and there you go! Account created!One more thing of note though, when you create your account, your Display Name on the site is, by default, your First and Last name, to change this, go to and edit the 'Display Name' field to what you want and save changes.Joining an UFP Sponsored Event on Roll20In order to join a game being run by Starfleet Tactical staff, the Operations Officer Trek: The Original Series series focuses on the 23rd century.(LUG 45000) Star Trek: The Original Series - Core Game Book (1999)(LUG 45001) Star Trek: The Original Series - Narrator's Toolkit (1999)(LUG 45101) Among the Clans – The AndoriansStar Trek: The Expanded Universe[] All Our Yesterdays "The Expanded Universe" series focuses on common themes to all the series, including time travel and new starships.(LUG 15002) All Our Yesterdays – The Time Travel Sourcebook (1999)eBook supplements[]Official supplements were also, at that time, available on Last Unicorn Games website under the name "LUG Icon Link."A Fragile Peace Maps (1999 PDF)The Next Generation Player's Guide (1999)The Crusoe Effect (1999 PDF)Holodeck Adventures – The Skull And The Sword (1999 PDF)Starfleet Academy (1999 PDF)Starfleet Academy Sol System map (1999 PDF)The Way of D'era – The Tal Diann (1999)The Way of D'era – Soldiers of the Planetary Command (1999)The Way of D'era – Vel'Tar Class Dropship (1999)TNG Data Forms (1999 PDF)Raiders, Renegades & Rogues (2000 PDF)DS9 Core Game Book – Preview 1, 2, 3, and 4 (1999 PDF)Deep Space Nine Narrator's Toolkit preview (1999 PDF)DS9 Data Forms (1999 PDF)TOS Character Data Sheet (1999 PDF)Among the Clans supporting material (1999 PDF)Among the Clans preview (1999 PDF)The Klingon Empire: Blood And Honor – Preview 1 and 2 (2000 PDF)Starfleet Enlisted Rank InsigniaAppendices[]Unpublished content[]Unpublished books[]Final Frontiers: The Star Trek FilmsThe Star Trek Guide to Parallel Planets: Hodgkin's LawThe Klingon Empire: Blood and Honor(LUG 25302) Operation Stormbird: The Neutral Zone Campaign Vol. 2The Starfleet Exploration Handbook: To Boldly GoThe Starfleet SecurityStar trek adventures pdf torrent - pipebro
Last Unicorn Games role playing games. All of the books use the same rules based on the "Icon system" and thus complement each other.Published guidebooks[]Star Trek: The Next Generation Role Playing Game[] TNG Core Game Book The Star Trek: The Next Generation series focuses principally on United Federation of Planets and Starfleet.(LUG 25000) Star Trek: The Next Generation - Core Game Book (1998)(LUG 25001) Star Trek: The Next Generation - Narrator's Toolkit (1998)(LUG 25002) Star Trek: The Next Generation - Player's Guide (1999)(LUG 25100) The Price of Freedom – The United Federation of Planets Sourcebook (1999)(LUG 25101) The First Line - Starfleet Intelligence Handbook (1998)(LUG 25102) Planets of the UFP – A Guide To Federation Worlds (1999)(LUG 25103) The Way of Kolinahr – The Vulcans (1998)(LUG 25300) A Fragile Peace: The Neutral Zone Campaign Volume 1 (1998)(LUG 25301) Planetary Adventures – Federation Space Volume 1 (1999)(LUG 25303) Holodeck Adventures (1999)(LUG 25500) The Way of D'era – The Romulan Star Empire Boxed Set (1999)(LUG 25501) Starfleet Academy Boxed Set (1999)(LUG 25600) Federation Away Team Miniatures (1998)Star Trek: Deep Space Nine Roleplaying Game[] DS9 Core Game Book The Star Trek: Deep Space Nine series is darker, focusing on worlds outside the UFP and developing characters in margin of Federation values (i.e. smuggler, spy, etc.)(LUG 35000) Star Trek: Deep Space Nine - Core Game Book (1999)(LUG 35001) Star Trek: Deep Space Nine - Narrator's Toolkit (1999)(LUG 35100) Raiders, Renegades & Rogues Sourcebook (2000)Star Trek (TOS) Roleplaying Game[] TOS Core Game Book The Star. Star trek adventures pdf torrent update Star trek adventures pdf torrent series and several d6s to serve as Challenge Dice A set of chips or tokens for Determination A set of chips or tokensStar trek adventures pdf torrent - expolopa
Paramount + For a series ostensibly about exploring the galaxy and meeting new lifeforms in the hopes of sharing knowledge and resources, there sure is a lot of time travel in "Star Trek." It's been present from the very beginning, as even Kirk and crew visited the past multiple times. Two of those adventures resulted in the iconic episode "The City on the Edge of Forever" and "Star Trek 4: The Adventure Home."Modern "Star Trek" adventures have embraced this aspect of the universe, as time travel was also the direct cause of the Kelvin Timeline featured in the 2009 "Star Trek" film and its sequels. When the Romulan Nero traveled back in time and destroyed the USS Kelvin, killing James Kirk's father, he accidentally contributed to the creation of a new universe running parallel to the prime timeline. Ultimately, time travel has become every bit as important to "Star Trek" as exploration."Star Trek: Discovery" is no exception to this. Initially a prequel series set ten years before the original series, it soon became a sequel set further into the future than any other "Star Trek" installment. Time travel tends to muddy the narrative progression of a story, so we will be looking at where "Star Trek: Discovery" started to shed some light on where it ended up. Here is the entire "Star Trek: Discovery" timeline explained. A visit to Talos Desilu Productions "Star Trek: Discovery" is set ten years before what is now referred to as "Star Trek: The Original Series." However, one episode of "The Original Series" actually occurs before "Discovery." In many ways, it is the beginning of the entire "Star Trek" franchise. While most viewers back in the late '60s probably remember it as the story told in the exciting two-parter "The Menagerie," which reuses the footage captured for the original "Star Trek" pilot called "The Cage."We have to begin here because these events play a crucial role in "Star Trek: Discovery" Season 2. "The Cage" sees the Enterprise crew, led by Captain Christopher Pike, visiting Talos IV, encountering a strange alien race. These are the Talosians, Modiphius Entertainment's Star Trek Adventures: The Technical Manual Now Available for Pre-order Everything you need to know about the technology in the Star Trek universe is at your fingertips in Star Trek Adventures: The Technical Manual. Star Trek Fan Favorites Are Included in Nacelle Toys' New 1/12 Scale Collection The Nacelle Company's Nacelle Toys has eight new figures up for pre-order, featuring fan favorites from different Star Trek shows. 'It Mattered That Much': Director Carlos Baena Talks About Star Trek Unification Short Film In this interview with CBR, director Carlos Baena talks giving James T. Kirk and Spock a touching finale in the Star Trek film 765874:Unification. Despite Star Trek's Woes, 2 Real-Life Problems Have Proven Toxic Fans Wrong About the Franchise's Most Important Asset Despite vocal critiques from some, Star Trek is more necessary than ever before because it brings hope when the real world seems hopeless. William Shatner Teases Return to Star Trek at Age 93 The Emmy-winning actor teases big news that could soon be revealed about James T. Kirk's return. Star Trek Introduced Its Seven of Nine Replacement 2 Years Ago (& Most Fans Missed It) Seven of Nine is one of Star Trek's most beloved characters, in part because of her unique journey, and Lower Decks delivered a very similar figure. Star Trek Quietly Paid Off a Forgotten First Contact Tease 26 Years Later Star Trek: First Contact fleshed out one of the saga's most important characters, but Lower Decks turned one of its forgotten details into a joke. Paramount Is Overlooking the Most Obvious Solution for Saving Star Trek (& It's Not the One Fans Think) In order to grow the Star Trek fandom, Paramount has to put the new series in as many places as it can so new fans can discover the universe. 10 Strongest Human Characters in Star Trek: The Next Generation, Ranked Star Trek: The Next Generation featured many human characters along with its aliens, and the strongest ones weren't always physically tough. Star Trek Secretly Fixed a 30-Year-Old TNG Plot Hole in the Best Way Possible A Star Trek: The Next Generation plot hole about warp drive damaging subspace was closed 30 years later by a throwaway Lower Decks gag. Battlestar Galactica's Weirdest Change Only Happened Because of Star Trek (But It Makes So Much Sense) The rebooted Battlestar Galactica was a unique series in sci-fi, but Ronald D. Moore's time on Star Trek inspired a small but significant change. 10 Dark Star Trek: TNG Episodes That Are More Horror Than Sci-Fi While Star Trek: The Next Generation is known as a staple of science fiction, the series also often delved into the horror genre with its episodes. 10Star trek adventures pdf torrent - messagelua
To Starfleet and the United Federation of Planets, and Burnham's warp phrase perfectly leads into her future adventures. Your Rating 6 “Hit It!” — Captain Christopher Pike Star Trek: Discovery, Star Trek: Strange New Worlds Anson Mount's Captain Christopher Pike made his debut in Star Trek: Discovery season 2 and instantly became a hit with fans. It didn't take long for Paramount to greenlight a spin-off following Captain Pike and his crew aboard the USS Enterprise, and Star Trek: Strange New Worlds was born. While in command of Discovery, Saru (Doug Jones) once tried out Pike's warp command, but it didn't quite have the same effect. "Hit it" may be a simple warp command, but it fits Captain Pike well, and feels appropriately punchy for kicking off the various adventures of the Starship Enterprise. Pike remains as dynamic as ever on Strange New Worlds, and his warp catchphrase might just become as iconic as Captain Picard's "make it so." Your Rating 5 “Warp Me!” — Captain Carol Freeman Star Trek: Lower Decks In Star Trek: Lower Decks' five seasons on Paramount+, it delivered some of Star Trek's funniest moments and acted as a love letter to the franchise as a whole. Captain Carol Freeman dealt with a lot of chaos as captain of the USS Cerritos, and she put some thought into developing her warp catchphrase. Star Trek: Lower Decks ends with the establishment of a stable wormhole to the multiverse, with Starbase 80 set up to monitor the wormhole's entrance. Although Freeman also tried out "It's warp time," "Warp me" was the command that stuck. Slightly ridiculous and a little cheeky, this phrase fits perfectly with the tone of Lower Decks and Captain Freeman's personality. While Captain Freeman takes her job seriously, she also acknowledges the absurdity of theStar trek adventures core rulebook pdf torrent - bestaleo
Strongly recommend downloading the Star Trek Adventures Quick Start Guide, which is free from Modiphius.Star Trek Adventures uses the 2d20 game system for play. Unlike other tabletop games, 2d20 is a little counter-intuitive. Instead of rolling a single d20 and adding whatever skill value you have to that roll, Star Trek Adventures, when attempting a 'Task', has you take the sum of a relevant Attribute & Discipline (Example: Presence + Command, a common roll for someone in a command role), and use that value as a target number. You then roll 2d20, and if you roll below that target number, you count that as a 'success'. The number of Successes required to complete that task successfully is determined by the Difficulty, ranging from 0 to 5.Example: Difficulty 1, Presence 11 + Command 5 = 16. Roll 2d20, 12 and 17. You rolled one success and one Failure, You completed the task.Like other tabletop games, it is possible to roll Critical Successes and Critical Failures. In Star Trek Adventures, a Critical Success is rolling a 1, which counts as 2 Successes. A Critical Failure, also called 'rolling a Complication', can vary based on the Complication range, and typically denotes how perilous the task is. By default, the complication range is set to 1, or rolling a natural 20. The Complication ranges are as follows:1 = 202 = 19-203 = 18-204 = 17-205 = 16-20Depending on the task, rolling a complication won't necessarily mean that you failed in your endeavour, but as the peril of the action increases, it could mean the difference between life and death.For Example, one game that I ran had a Player Character attempt to walk across a log being used as a bridge over a river. He successfully completed the task, but rolled a complication, which was him slipping off the log when he got to the other side and landed on his shoulder. The complication was that his shoulder was bruised and any task that required him to use it (Lifting an object, aiming a weapon, etc) would have its difficulty increased by 1 until he could have it healed at a well-stocked medical facility.Basic Game Mechanics - Momentum, Threat & DeterminationStar Trek Adventures utilizes 3 resource pools to help the game function: Momentum, Threat and Determination. These resource pools give both Players and the GM a system to help them complete their tasks successfully (for the players), or turn up the heat if things are getting too easy (for the GM).MomentumWhenever a character attempts a Task and scores a greater number of successes than the Difficulty, these extra Successes become Momentum, a valuable resource that allows Player Characters to complete Tasks more quickly or thoroughly. Star trek adventures pdf torrent update Star trek adventures pdf torrent series and several d6s to serve as Challenge Dice A set of chips or tokens for Determination A set of chips or tokens Kingdom of heaven torrent download free Ghost32 7z hiren boot Shapath serial full episode Star trek adventures pdf download Dr cleaner mac apple Star trek adventures pdf download. Star trek adventures pdf download pdf Too lateStar Trek Adventures: FREE PDF
Star Trek: Strange New Worlds Season 3 will be released in 2025. This part of the sci-fi franchise will keep following Captain Christopher Pike and the crew of the USS Enterprise. The show stars Anson Mount, Ethan Peck, and Rebecca Romijn. Other actors you know and love from the show will also be back, like Christina Chong, Melissa Navia, and Babs Olusanmokun. The upcoming Season 3 of the show brings in new faces with Cillian O'Sullivan playing Dr. Roger Korby, and Rhys Darby joining in a notable Star Trek role. The season will tackle the suspenseful ending of Season 2, based on an encounter with the Gorn. It promises to keep fans engaged with various storylines, including a special "Hollywood murder mystery" episode.The show is known for combining single adventures with character growth. This diversity is key to the show's appeal.Star Trek: Strange New Worlds Season 3 Release WindowStar Trek: Strange New Worlds Season 3 is likely to come out in 2025. However, the exact date hasn't been confirmed by Paramount+ yet. It might air in May or June.This is because there were some problems with workers in the entertainment business, which caused a two-year break, strikes, and an ultimate resolution.We will have to wait for Paramount+ to tell us when we can watch it officially.The Cast of Star Trek: Strange New Worlds Season 3Season 3 of Star Trek: Strange New Worlds will feature familiar characters and fresh faces in its cast. Here's a list of who all to expect:Anson Mount as Captain Christopher PikeEthan Peck as SpockRebecca Romijn as Una Chin-Riley / Number OneChristina Chong as La'an Noonien-SinghJess Bush as Christine ChapelCelia Rose Gooding as Nyota UhuraMelissa Navia as Erica OrtegasBabs Olusanmokun as Joseph M'BengaMartin Quinn as Montgomery ScottCillian O'Sullivan as Dr. Roger Korby, a recurring character and Chapel's ex-fiancé.Rhys Darby in a guest role.Paul Wesley returns as James T. Kirk in a recurring capacity.Carol Kane reprises her role as Pelia from Season 2.Star Trek: Strange New Worlds Season 2 RecapSeason 2 of Star Trek: Strange New Worlds took the USS Enterprise crew on a rollercoaster of emotions, asComments
DUM VITA EST SPES ESTWHILE THERE'S LIFE, THERE'S HOPEStar Trek Adventures - How to PlayThank you for showing interest in playing Star Trek Adventures! This guide is to help you get started so you can Boldly Go, and all that jazz. Below you will find quick guides on what is required to play, how to create a Roll20.net account, how to join a game on Roll20.net, and mini-guides on how to create a character, quick explanations of game mechanics and links to other useful references and resources to help you get the most out of your Star Trek Adventures gameplay.What is Required to PlayTo get started, you will require several things to play Star Trek Adventures:A Microphone and access to the UFP Teamspeak ServerA Roll20.net accountOwnership of the Star Trek Adventures Core Rule Book (Physical or PDF copy)If you don't own the game, you can participate in one game, for free to see if you like it.Star Trek Adventures, like any table-top roleplaying game, is a very social and interactive game, and as such, voice communication will be required to play. This will be facilitated through the UFP Teamspeak server. If you do not have access to the Teamspeak Server, ask for help here.The game will be played on the Roll20.net Virtual Tabletop System, and will require that all players sign up for a free account in order to play. How to create an account will be covered later in this guide.Ownership of the Core Rulebook, either physical or PDF, is required just as if you were playing Stellaris, WoW, or Star Trek Bridge Crew. In the event that UFP and Modiphius (STA's publisher) develop a relationship (contests, giveaways, etc), requiring ownership from players participating in UFP sponsored events would be integral to maintaining that relationship. You can purchase Star Trek Adventures through Modiphius' Offical Store (Physical or PDF), Amazon, DriveThru RPG (PDF), or through your Friendly Local Game Store. Purchasing the PDF version of the book is by far the cheapest option, often at a third of the cost of the Physical Copy.Creating a Roll20.net AccountIn order to play Star Trek Adventures, you need a Roll20.net account, which is free. To create an account, go to and click the large, pink "CREATE YOUR FREE ACCOUNT" button, fill out the registration form, and there you go! Account created!One more thing of note though, when you create your account, your Display Name on the site is, by default, your First and Last name, to change this, go to and edit the 'Display Name' field to what you want and save changes.Joining an UFP Sponsored Event on Roll20In order to join a game being run by Starfleet Tactical staff, the Operations Officer
2025-04-17Trek: The Original Series series focuses on the 23rd century.(LUG 45000) Star Trek: The Original Series - Core Game Book (1999)(LUG 45001) Star Trek: The Original Series - Narrator's Toolkit (1999)(LUG 45101) Among the Clans – The AndoriansStar Trek: The Expanded Universe[] All Our Yesterdays "The Expanded Universe" series focuses on common themes to all the series, including time travel and new starships.(LUG 15002) All Our Yesterdays – The Time Travel Sourcebook (1999)eBook supplements[]Official supplements were also, at that time, available on Last Unicorn Games website under the name "LUG Icon Link."A Fragile Peace Maps (1999 PDF)The Next Generation Player's Guide (1999)The Crusoe Effect (1999 PDF)Holodeck Adventures – The Skull And The Sword (1999 PDF)Starfleet Academy (1999 PDF)Starfleet Academy Sol System map (1999 PDF)The Way of D'era – The Tal Diann (1999)The Way of D'era – Soldiers of the Planetary Command (1999)The Way of D'era – Vel'Tar Class Dropship (1999)TNG Data Forms (1999 PDF)Raiders, Renegades & Rogues (2000 PDF)DS9 Core Game Book – Preview 1, 2, 3, and 4 (1999 PDF)Deep Space Nine Narrator's Toolkit preview (1999 PDF)DS9 Data Forms (1999 PDF)TOS Character Data Sheet (1999 PDF)Among the Clans supporting material (1999 PDF)Among the Clans preview (1999 PDF)The Klingon Empire: Blood And Honor – Preview 1 and 2 (2000 PDF)Starfleet Enlisted Rank InsigniaAppendices[]Unpublished content[]Unpublished books[]Final Frontiers: The Star Trek FilmsThe Star Trek Guide to Parallel Planets: Hodgkin's LawThe Klingon Empire: Blood and Honor(LUG 25302) Operation Stormbird: The Neutral Zone Campaign Vol. 2The Starfleet Exploration Handbook: To Boldly GoThe Starfleet Security
2025-04-16Last Unicorn Games role playing games. All of the books use the same rules based on the "Icon system" and thus complement each other.Published guidebooks[]Star Trek: The Next Generation Role Playing Game[] TNG Core Game Book The Star Trek: The Next Generation series focuses principally on United Federation of Planets and Starfleet.(LUG 25000) Star Trek: The Next Generation - Core Game Book (1998)(LUG 25001) Star Trek: The Next Generation - Narrator's Toolkit (1998)(LUG 25002) Star Trek: The Next Generation - Player's Guide (1999)(LUG 25100) The Price of Freedom – The United Federation of Planets Sourcebook (1999)(LUG 25101) The First Line - Starfleet Intelligence Handbook (1998)(LUG 25102) Planets of the UFP – A Guide To Federation Worlds (1999)(LUG 25103) The Way of Kolinahr – The Vulcans (1998)(LUG 25300) A Fragile Peace: The Neutral Zone Campaign Volume 1 (1998)(LUG 25301) Planetary Adventures – Federation Space Volume 1 (1999)(LUG 25303) Holodeck Adventures (1999)(LUG 25500) The Way of D'era – The Romulan Star Empire Boxed Set (1999)(LUG 25501) Starfleet Academy Boxed Set (1999)(LUG 25600) Federation Away Team Miniatures (1998)Star Trek: Deep Space Nine Roleplaying Game[] DS9 Core Game Book The Star Trek: Deep Space Nine series is darker, focusing on worlds outside the UFP and developing characters in margin of Federation values (i.e. smuggler, spy, etc.)(LUG 35000) Star Trek: Deep Space Nine - Core Game Book (1999)(LUG 35001) Star Trek: Deep Space Nine - Narrator's Toolkit (1999)(LUG 35100) Raiders, Renegades & Rogues Sourcebook (2000)Star Trek (TOS) Roleplaying Game[] TOS Core Game Book The Star
2025-03-30Paramount + For a series ostensibly about exploring the galaxy and meeting new lifeforms in the hopes of sharing knowledge and resources, there sure is a lot of time travel in "Star Trek." It's been present from the very beginning, as even Kirk and crew visited the past multiple times. Two of those adventures resulted in the iconic episode "The City on the Edge of Forever" and "Star Trek 4: The Adventure Home."Modern "Star Trek" adventures have embraced this aspect of the universe, as time travel was also the direct cause of the Kelvin Timeline featured in the 2009 "Star Trek" film and its sequels. When the Romulan Nero traveled back in time and destroyed the USS Kelvin, killing James Kirk's father, he accidentally contributed to the creation of a new universe running parallel to the prime timeline. Ultimately, time travel has become every bit as important to "Star Trek" as exploration."Star Trek: Discovery" is no exception to this. Initially a prequel series set ten years before the original series, it soon became a sequel set further into the future than any other "Star Trek" installment. Time travel tends to muddy the narrative progression of a story, so we will be looking at where "Star Trek: Discovery" started to shed some light on where it ended up. Here is the entire "Star Trek: Discovery" timeline explained. A visit to Talos Desilu Productions "Star Trek: Discovery" is set ten years before what is now referred to as "Star Trek: The Original Series." However, one episode of "The Original Series" actually occurs before "Discovery." In many ways, it is the beginning of the entire "Star Trek" franchise. While most viewers back in the late '60s probably remember it as the story told in the exciting two-parter "The Menagerie," which reuses the footage captured for the original "Star Trek" pilot called "The Cage."We have to begin here because these events play a crucial role in "Star Trek: Discovery" Season 2. "The Cage" sees the Enterprise crew, led by Captain Christopher Pike, visiting Talos IV, encountering a strange alien race. These are the Talosians,
2025-04-12Modiphius Entertainment's Star Trek Adventures: The Technical Manual Now Available for Pre-order Everything you need to know about the technology in the Star Trek universe is at your fingertips in Star Trek Adventures: The Technical Manual. Star Trek Fan Favorites Are Included in Nacelle Toys' New 1/12 Scale Collection The Nacelle Company's Nacelle Toys has eight new figures up for pre-order, featuring fan favorites from different Star Trek shows. 'It Mattered That Much': Director Carlos Baena Talks About Star Trek Unification Short Film In this interview with CBR, director Carlos Baena talks giving James T. Kirk and Spock a touching finale in the Star Trek film 765874:Unification. Despite Star Trek's Woes, 2 Real-Life Problems Have Proven Toxic Fans Wrong About the Franchise's Most Important Asset Despite vocal critiques from some, Star Trek is more necessary than ever before because it brings hope when the real world seems hopeless. William Shatner Teases Return to Star Trek at Age 93 The Emmy-winning actor teases big news that could soon be revealed about James T. Kirk's return. Star Trek Introduced Its Seven of Nine Replacement 2 Years Ago (& Most Fans Missed It) Seven of Nine is one of Star Trek's most beloved characters, in part because of her unique journey, and Lower Decks delivered a very similar figure. Star Trek Quietly Paid Off a Forgotten First Contact Tease 26 Years Later Star Trek: First Contact fleshed out one of the saga's most important characters, but Lower Decks turned one of its forgotten details into a joke. Paramount Is Overlooking the Most Obvious Solution for Saving Star Trek (& It's Not the One Fans Think) In order to grow the Star Trek fandom, Paramount has to put the new series in as many places as it can so new fans can discover the universe. 10 Strongest Human Characters in Star Trek: The Next Generation, Ranked Star Trek: The Next Generation featured many human characters along with its aliens, and the strongest ones weren't always physically tough. Star Trek Secretly Fixed a 30-Year-Old TNG Plot Hole in the Best Way Possible A Star Trek: The Next Generation plot hole about warp drive damaging subspace was closed 30 years later by a throwaway Lower Decks gag. Battlestar Galactica's Weirdest Change Only Happened Because of Star Trek (But It Makes So Much Sense) The rebooted Battlestar Galactica was a unique series in sci-fi, but Ronald D. Moore's time on Star Trek inspired a small but significant change. 10 Dark Star Trek: TNG Episodes That Are More Horror Than Sci-Fi While Star Trek: The Next Generation is known as a staple of science fiction, the series also often delved into the horror genre with its episodes. 10
2025-04-01To Starfleet and the United Federation of Planets, and Burnham's warp phrase perfectly leads into her future adventures. Your Rating 6 “Hit It!” — Captain Christopher Pike Star Trek: Discovery, Star Trek: Strange New Worlds Anson Mount's Captain Christopher Pike made his debut in Star Trek: Discovery season 2 and instantly became a hit with fans. It didn't take long for Paramount to greenlight a spin-off following Captain Pike and his crew aboard the USS Enterprise, and Star Trek: Strange New Worlds was born. While in command of Discovery, Saru (Doug Jones) once tried out Pike's warp command, but it didn't quite have the same effect. "Hit it" may be a simple warp command, but it fits Captain Pike well, and feels appropriately punchy for kicking off the various adventures of the Starship Enterprise. Pike remains as dynamic as ever on Strange New Worlds, and his warp catchphrase might just become as iconic as Captain Picard's "make it so." Your Rating 5 “Warp Me!” — Captain Carol Freeman Star Trek: Lower Decks In Star Trek: Lower Decks' five seasons on Paramount+, it delivered some of Star Trek's funniest moments and acted as a love letter to the franchise as a whole. Captain Carol Freeman dealt with a lot of chaos as captain of the USS Cerritos, and she put some thought into developing her warp catchphrase. Star Trek: Lower Decks ends with the establishment of a stable wormhole to the multiverse, with Starbase 80 set up to monitor the wormhole's entrance. Although Freeman also tried out "It's warp time," "Warp me" was the command that stuck. Slightly ridiculous and a little cheeky, this phrase fits perfectly with the tone of Lower Decks and Captain Freeman's personality. While Captain Freeman takes her job seriously, she also acknowledges the absurdity of the
2025-04-11